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Once Upon a Dungeon II
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Use my affiliate link to join Humble Bundle ! Once Upon a Dungeon II is a traditional roguelike with a scent of Slavic mythology as well. The game is an overall entertaining experience with tons of engaging features. A major component that I thoroughly enjoyed was the voice acting in this game. This game is generally a better play with it and I believe that adding it was the right choice. It is incredibly difficult to get bored with this game considering the multitude of unique loot which I know players will love. On top of this the dungeons are random so you never fully know what to expect. The first time playing this game it may appear daunting although the hints system does a great job at explaining the game's mechanics. Additionally, taking on quests has always helped me learn gameplay mechanics. My first run I made a mage focused on defense and had tons of fun until my demise. I encourage you to play this game for yourself, a link to the game on Steam will be provided as wel
Prado Circle: A Daily RPG for Healthy Living
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Visit Humble Bundle using my affiliate link! Today I want to talk about a mobile game, Prado Circle. This is a RPG that promotes healthy habits through exercise, sleep and more! As of now the game is available for IOS and there is also an open beta in the works for the Google Play Store. I love the art style of the game and it motivates me to work out just a little harder knowing that my progress in the game is determined by my life progress. Check this post further to see my screenshots as well as a relevant Reddit post. Happy gaming everyone!
A Nice Customizable Experience With Tons of Features
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This post is brought to you by Humble Bundle . Utilize my affiliate link to check out their amazing selection! Gacha Club Studio Released by Lunime in July of 2020, Gacha Club studio has been around for quite some time now yet still can be very fun. You can get it for Windows and also Android! For me the amount of customization in this game is really what makes it a winner. As you can see I had fun customizing my characters. This game also features a battle game mode, multiple mini games and much more you are sure to love! Gacha Club Studio by Lunime
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CreatorCrate!
Hello everyone, I hope you are enjoying your day! Today I have a promising game to showcase to all of you. This game is in a early development stage so be warned that it will naturally contain bugs and glitches until the final release which is confirmed to be sometime in 2020 (which is relatively near). The developer gave me a key for the closed pre-alpha of the game, which I am beyond grateful for. Unfortunately, the game is not in a stage where it is ready to release, but you can always put the game on your steam wishlist, follow the developer on one of her many social media accounts or bookmark the webpage for the game! In addition to a game key for personal use, she also gave me plenty of press resources to share with all of you! So, without further delay, allow us to delve into the details of the game: Developer Provided Write-up on Her Game "CreatorCrate: Reproduce your way to freedom A 2.5D physics platformer on a procedurally generated space station".
Claire's First Minecraft Post.
People have been making storage systems for years. But there is only really one used. Why is that? It just works. The one I am going to show you is simple enough to make the only limiting factor iron. At this point in Minecraft who are we kidding, you have an iron farm already. If you do not you will soon. Follow this simple tutorial and you can have an infinitely expandable system. Step one is simple enough: find the space for it. For this I'm going to show it all in a super flat world to make it easier for you to follow. Step two: The first layers are just chests and hoppers. I am making this one five chests high but you could make yours as little as one chest or go all the way to world height! There are two ways to place the chest or chests, way one is with all the hoppers in the back, this is ok but once the bottom chest is empty its empty till more items are added. The second way is alternating the chests and hoppers. This is better because items will always flow down keepi